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1) The book will discuss most relevant real-world applications and
case studies of IoT. 2) The book will provide deeper knowledge
regarding emerging research trends and future research directions
in IoT. 3) The book will provide theoretical, algorithmic,
simulation, and implementation-based research developments in IoT.
4) The book will follow theoretical approach to describe
applications of IoT for the beginners as well as practical approach
to depict simulation and implementation of real-world applications
for intermediate and advanced readers.
This book constitutes the refereed proceedings of the 13th
International Conference on Intelligent Technologies for
Interactive Entertainment, INTETAIN 2021. Due to the COVID-19
global pandemic, the conference was held virtually. This year's
conference put an emphasis on the future of technologies for
interactive entertainment. The 25 full papers presented at the
conference and thus included in this book were selected from 50
submissions, and present novel and innovative work in areas
including art, science, design and engineering regarding
computer-based systems or devices that provide intelligent human
interaction, learning, or entertainment experiences. The papers are
grouped in 2 sessions of thematic issues on emerging applications
and augmented reality.
In the era of Big Data and multi-connectivity via IoTs, protecting
and securing multimedia data has become a real necessity and
priority for organizations and businesses but this can be a rather
difficult task due to the heterogeneous nature of platforms and
data sets. It is therefore essential to improve the security level
of multimedia information by developing core technologies to
prevent the loss and damage of information data during processing
and transmission. This book covers innovations and future
perspectives in access control and security monitoring of
multimedia Information processing and transmission. The authors
present cybersecurity, privacy and control methods and technologies
integrated with Blockchain and multimedia AI, including encryption
and watermarking techniques, wearable-based IoT security methods,
multimedia data forensics and deepfake video security monitoring.
This will be a useful reference for researchers, engineers and
scientists in both academia and industry as well as lecturers and
advanced students for developing efficient methods, frameworks and
techniques for multimedia information processing security and
privacy. It will also be of interest to multimedia platform and
system developers and designers.
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